Developing Game with Unity Engine and C#
dc.contributor.advisor | Németh, Richárd | |
dc.contributor.author | Manache, Antoine | |
dc.contributor.faculty | Gépészmérnöki, Informatikai és Villamosmérnöki Kar (GIVK) | |
dc.contributor.inst | Informatika Tanszék | |
dc.contributor.org | Széchenyi István Egyetem | |
dc.date.accessioned | 2024-08-24T14:40:13Z | |
dc.date.available | 2024-08-24T14:40:13Z | |
dc.date.issued | 2023 | |
dc.description.appendix | [5] p. | |
dc.description.type | Egyetemi/MA/MSc | |
dc.format.extent | 53 p. | |
dc.identifier.uri | https://rep.szerep.sze.hu//handle/123456789/19390 | |
dc.language.iso | angol | |
dc.rights.access | Nyilvánosan hozzáférhető | |
dc.subject | Game developing | |
dc.subject | Unity engine | |
dc.subject | C# programming | |
dc.subject | Gamification | |
dc.title | Developing Game with Unity Engine and C# | |
dc.type | szakdolgozat |
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